Wasserjager (Underwater Gear)
Overview and History

Vehicle Specifications   General Stats
Name: Wasserjager (Underwater Gear)   Threat Value: 392
Vehicle Type: Walker   Offensive Value: 399
Production Type: Mass Produced   Defensive Value: 277
Cost: 228,666.67 dinars   Miscellaneous Value: 500
Manufacturer: Territorial Arms   Size: 6
Use: Submarine Gear   Original Default Size: 7
Height: 5.25 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.3 meters   Bonus Actions: 0
Avg. Armor Thickness: 49mm
Armor Material: Armorplast   Armor
Standard Op. Weight: 6310 kg   Light Damage: 16
Primary Move Mode: Walker (42 kph)   Heavy Damage: 32
Secondary Move Mode: Submarine (24 kph)   Overkill: 48
Deployment Range: 400 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 4
Powerplant: V-Engine   Max Number on Field: unlimited
Engine Output: 450hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 4
Communications: -1   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Submarine
    Combat Speed: 2
    Top Speed: 4
    Maneuver: 0

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Medium Autocannon
 MAC
 F
 0
 x10
 3/6/12/24
 +1
 40
 
 1
 Light Rocket Pack/8
 LRP/8
 FF
 -1
 x12
 1/2/4/8
 +1
 8
 IF, Under Water
 1
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Aquatic Sensors BOTH
 
 Dual Purpose
 AUX
 Easy to Modify
 
 +2 to Repair and Modify rolls
 
 HEP: Desert
 
 -
 
 HEP: Underwater
 
 -
 
 Limited Life Support
 
 Life support for 1 week
 AUX
 Manipulator Arm x2
 6
 Can punch
 
 Rugged Movement System
 
 Absorbs first "Movement" hit
 
Flaws
Name Rating Game Effects
 Sensor Dependent
 
 Must rely on sensors in combat
 Annoyance
 
 Stale smell if life support used for too long
 Man. Flaw
 -2
 Submarine reduced in maneuver.
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Lake Esperance moderates the temperatures of the Esperance basin, making the climate in most of the Republic unusuallly pleasant. The lake also provides a wonderful spot for the Strategic Forces branch to hide a few nuclear ballistic missile submarines. Unfortunately, the lake is also a great security risk and must be patrolled regularly to prevent Northern agents or internal enemies from establishing secret bases deep in its waters. The Wasserjager was the first Gear designed to patrol the Republic's territorial waters. Based on a heavily modified Jager chassis, the Wasserjager is fully sealed and compartmentalized against leaks while submerged. A water-tight version of the hand-held 30mm PR-55 autocannon provides most of the Wasserjager's firepower when it is on dry land. While submerged, a shoulder-mounted Standard XII torpedo pod grants the Wasserjager considerable underwater firepower. An HLB-16 APGL and a HHVB-3 vibroknife round out the weapons array. This Gear lacks the usual wheeled feet of most Gears and instead has submarine jets on the feet and backpack to maneuver underwater. Powerful batteries and oxygen compressors allow the Gear to remain submerged for hours before needing to rise near the surface and extend its engine snorkel.